Advanced applications of computing systems, such as collaborative engineering, educational learning and tutoring, interactive computer-based training, electronic technical manuals, and distributed publishing, require sophisticated and customized multimedia presentations assembled from data stored in various multimedia data resources in a distributed environment. Part of our research is the development of a playout scheduling framework which supports local adjustment of unsynchronized presentations by gradually accelerating or retarding presentation components. In this research we are investigating approaches to support smooth presentations of multimedia data and robust end-to-end control on transmission of multimedia data over networks.
Student Member: Markus Mileke