Using computing technology to improve the quality of life of the disabled. Among the research projects and products under development are natural-voice talkers for the speech impaired, single-switch Internet surfing for quadriplegics, robotic wheelchairs, sensory systems to teach cause-and-effect to severely delayed children, tablet PCs that translate the uncharacteristic handwriting of people with spastic cerebral palsy (in conjunction with Microsoft Corp.), and a means to extend special-education class work to home-bound and hospital-bound children, among many other ideas. | More »
Curricular and pedagogic issues in the teaching of computer science, as well as related issues such as recruitment and retention of under-represented groups in the discipline. | More »
The mission of the Center is to manifest the social relevance of computing by promoting its various aspects such as programming, hardware/software integration, system design, and making the community aware about the technology that can enrich their lives. | More »
Two teams of CSE researchers are proving that programming can translate into compassion.
A team of students including Austin Miller, Robert Rodenhaus, Leonard Story Jr. and Matthew Taylor developed a software program known as OmniSwitch, a program that enables quadriplegics and other people with limited mobility to type letters, surf the web, listen to music and play computer games with a single button or switch.
A second team of CSE master's students including Ari Fogel and Praneeta Prakash is working with Buffalo-based Applied Sciences Group (ASG) to develop a speech-generating software system that will enable nonverbal veterans to communicate with each other and caregivers; e-mail; text message; call friends via Skype; and complete tasks such as controlling the lights or TV via their computer.
Both teams worked under the aegis of the Center for Socially Relevant Computing (CSRC), co-founded by CSE teaching assistant professors Michael F. Buckley and Kris Schindler. An interview with Buckley about how students design technologies to solve real-world problems can be found at: http://www.youtube.com/watch?v=5zNLzarzxWc.
For a full article, check out: http://www.buffalo.edu/news/12118(January 5, 2011)