Gaming
- Jeff Atwood, "How to Get Rich Programming (Warcraft III, Tower Defense)". Coding Horror, May 25, 2007. http://www.codinghorror.com/blog/archives/000872.html (accessed May 26, 2007)
- Kyle Gabler, "How to Prototype a Game in Under 7 Days:
Tips and Tricks from 4 Grad Students Who Made Over 50 Games in 1 Semester". Gamasutra, October 25, 2005. http://www.gamasutra.com/features/20051026/gabler_01.shtml (accessed May 6, 2008)
- Ara Shirinian, "So You Want To Work in the Game Industry". Game Informer, April 18, 2007. http://www.gameinformer.com/News/Story/200704/N07.0418.1722.52991.htm (accessed May 6, 2008)