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Last Update: 2 October 2000
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Use top-down design and stepwise refinement to write a complete Karel program that has Karel empty his beeper bag on the corner that he is standing at, get dizzy (where getting dizzy consists of Karel turning right 100 times), and then go home (where home = the origin). It does not matter what direction Karel is facing when he gets home (he's too dizzy to care).
| THIS IS AN EXTRA-CREDIT ASSIGNMENT: IT IS OPTIONAL, BUT, IF YOU DO IT, THEN THE GRADE YOU GET ON IT CAN REPLACE A LOW H.W. GRADE
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